Daily Check-In
You can check in once every 24 hours to earn XP for your Ryoshi.
Partial Reset Streak System transforms daily check-ins from a punitive "all-or-nothing" approach into a more sustainable engagement model that respects your time while encouraging consistency.
- How It Works:
- Week 1 (Days 1-7): Traditional reset - missing check-ins resets streak to Day 1
- Week 2+ (Day 8+): Partial reset - streak goes back to previous week milestone instead of Day 1
- Multiple missed days: Each additional missed day pushes back one more week
- Formula:
newStreak = Math.max(1, currentWeekStart - (missedDays × 7))
- Examples:
- Day 15 streak + 1 missed day = Reset to Day 8 (start of Week 2)
- Day 76 streak + 1 missed day = Reset to Day 64 (start of Week 10)
- Day 25 streak + 3 missed days = Reset to Day 1 (went back 3 weeks)
- Rolling 24-hour system
- Your streak would get broken if you fail to check in within 48 hours of your last check-in.
- 0-24 hours: Can't check in yet (cooldown)
- 24-48 hours: Can check in (maintains streak)
- 48+ hours: Streak broken
- Earned XP is delegated to “Available XP” which can be distributed to any Ryoshi in your collection via the Dojo training area
- The UI shows the current streak and when the next check-in becomes available

You will receive XP based on your consecutive daily check-ins:
Streak Day |
XP Reward |
Day 1 |
1 XP |
Day 2 |
2 XP |
Day 3 |
3 XP |
Day 4 |
5 XP |
Day 5 |
7 XP |
Day 6 |
10 XP |
Day 7 |
15 XP |
Streak Day |
XP Reward |
Day 8 |
2 XP |
Day 9 |
3 XP |
Day 10 |
4 XP |
Day 11 |
6 XP |
Day 12 |
8 XP |
Day 13 |
11 XP |
Day 14 |
16 XP |
If you continue your streak past 7 days, the next week’s streak XP will increase by 1 XP.
The additional +1 XP will continue with each week as you continue your Daily Check-In streak.
💡Player Tips
- Set a daily reminder to maintain your streak
- Save XP for newly acquired Ryoshi who need quick level boosts
- Distribute XP strategically to Ryoshi who are close to important level thresholds
- Check in even if you don't have time to battle - the XP accumulates for future use