When you have enough XP to level up, the button will be enabled and turn yellow. If you have enough XP to level up more than 1 level, it will also level up the Ryoshi to the max amount.


After a Ryoshi levels up there will be a cooldown period:
This mechanic prevents players from power-leveling Ryoshi too quickly and maintains game balance
The #1 Ryoshi cannot exceed 114% of the 65th place hero's level in order to prevent some from “running away” from the pack.
Example:
The goal is to keep the game fair and this will prevent one Ryoshi from becoming too strong. Of course’s the user can still level up other Ryoshi in their wallets.
*Level cap can be changed for game balance.
New to the game? Or want to catch up with your Ryoshi NFTs? We have a Pay to Level Up feature, where users can skip the grind and pay CRO to level up their Ryoshi.

| Level range | Cost |
|---|---|
| 1–10 | 5 CRO |
| 11–20 | 5 CRO |
| 21–30 | 10 CRO |
| 31–40 | 15 CRO |
| 41–50 | 20 CRO |
| 51–60 | 25 CRO |
| 61–70 | 30 CRO |
| 71–100 | 40 CRO |
| 101+ | 50 CRO |
*Amounts may be adjusted at any time